




professional experience in designing user experiences
full cycle, from start to finish owner of features
worked in France, UK and remotely from the Netherlands
mentor juniors, guiding & unlocking their potential
professional experience in level design for variety of genres
Like what you see?
Like what you see?
I have been designing experiences for a while. My background is in games, close to a decade (10 years), from which 7+ years professionally. During my career I have been part of many award winning games like Riders Republic, Assassin's Creed VR and Off the Grid.
You could describe me as a Y-shaped designer, my knowledge about a broad range of skills allows me to rapid prototype my ideas, understand the project constrains and apply them to my designs more efficiently.
IÂ have experience leading small teams of multiple disciplines. By being both technical and creative, IÂ am able to communicate efficiently between designers,programmers and convey the vision to stakeholders.
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